So what do I mean by sound for multimedia? In that category I would throw video games, computer programs, kiosks, web stuff, and anything else that’s electronic but not film or TV. Aside from my time at Intuitive this has not been a big part of my career but I’m still proud of the couple of things I’ve done.
First To Fight: Close Combat
I was hired to do post processing (editing, cleaning, sweetening) of the raw voice recordings for the game First To Fight: Close Combat (released in 2005). It was a good gig and lasted quite a few months. I was also happy to have my first (and only) video game credit. The creators at Destineer are still around (last time I checked).
As an aside, getting this gig also got a close actor friend of mine, Mark Mattison, a voice acting credit.
Oh, and I’m not very good at this game. My oldest son had much better luck with it.
Intuitive is a Minneapolis based recording studio where I worked as an assistant recording engineer and sound designer from 1999 to 2001(ish).
Owned by Mike Olson, this job represented my first break into professional (paid) production work. I learned an incredible amount during my time there and it started my early niche as a sound guy.
I’d love to share some of the projects I worked on (two are still on his website) but it’s all flash so I can’t link to it. Click here to visit the site and go to the portfolio section. I worked on the Speiros promo for Cyrus Intersoft (primarily as a boom operator) and ATV Rally which was an interactive cd-rom promoting ATV safety (this was my favorite project as I did a lot of sound design on it).
If you need sound recording or music services of any kind, you should consider Intuitive.